Paddam Aram

Background
Born into a family of isolated Dwarven hunters, located in a small village on the edge of civilization, Paddam gleamed with fascination every time the smith from the closest major village made his way to the settlement to aid with yearly repairs, bringing his mobile smithery in tow. He dreamed of one day owning his own hammer and smithy. Hope was cut short when a great tragedy befell his family and village. Despite prayers to the gods, only Paddam escaped. He quickly learned to survive in the wilderness, and soon in man's civilization, often getting by with his fierceness and charm. The dream remained however, of crafting some of the finest weapons and armor ever seen by mortalkind.

The A&W: Arms and Armor for the Discerning Adventurer
It was only a few days ago when The A&W’s doors were flung open to the public, but reception has been positive. Paddam currently operates the forge as both shopkeeper and blacksmith. While the workload has not been overbearing, it’s become apparent that having an employee or apprentice would go a long way into expanding the shop’s presence in Land’s End. Yet things are looking up for the time being. The A&W currently has full stocks of classic, sturdy Steel, and after the recent Orcish raid, a hearty stock of Orcish Steel. While the results of working normal steel are predictable, Paddam is interested to see what type of innate effects arrive in working with Orcish Steel.

Urbest's Rabble
Not far from the town hall, Paddam Aram breaks away from constructing the forge at The A&W to stick his head out a smoky window and observe whatever racket is happening at the center of town. All too well does he recognize the bleating of powerhungry rabble-rousers. Distinctively unmoved and mostly bothered, he releases a displeased "harrumph" and turns to close his shutters before making eye contact with Snaps. Paddam motions to Snaps and Essart over to step inside The A&W and reconnoiter, and potentially, make plans.