Griswald's Chamber

Roll20 Source

Quest Commissioned By: Simon, the Historian

Location: the Griswald's Chamber, 50 miles due North

Description: "Looking for adventure? Perhaps you can retrieve something of ...personal worth to me. You do seem worthy to the task. Many years ago I traveled with a fellow wizard, Griswald. We had many grand adventures, but near the end his mind started to go. Our last journey was to that chamber, and what the rest of us had feared came to fruition: Griswald's mind was lost entirely. Being a powerful wizard, he became very dangerous. The chambers started shifting, and we fled, leaving him there alone. Since that day I have regretted deeply my cowardice.

Could you perhaps be persuaded to travel there, make sure his remains are buried properly after all these years, and retrieve his wand? It would ease my pain to know he lies in peace and that some part of him can be remembered. The good part."

Objective: Investigate Griswald's Chamber, see to it that Griswald's remains are buried, and if possible retrieve his wand.

Records and Journals

 * Weasels make great hooks/bait for fungus hole planet fishing.
 * Turns out dealing with the gods for keys may not be the most efficient.
 * So Moradin, a literal god, showed up. That's pretty cool...complete with crises of faith...
 * Toshirō basically tricked a ghost into admitting that a model of the world was geographically accurate and we copied it down. Yay, cartography is exciting!